【Sonic Design】Task 3 - Audio Storytelling

NAME: LEE XIN YI, CINDY | STUDENT ID: 0373299 | PROGRAMME: BACHELOR'S OF SOFTWARE ENGINEERING


📚 Quick Links

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Collection of Exercises and Weekly Progress (Week 8 - Week 10) https://cindyleexy2818.blogspot.com/2025/10/name-lee-xin-yi-cindy-student-id.html

Task Requirements

Task 3 - Students are to pick one popular fairytale story of their choice and create and audiobook. The task is a step up from auditory imaging and radio ad whereby now the students need to record the voice with the suitable voice acting and bring it all together with sound effects to highlight and enhance the storytelling experience. Imagine that this is a show for radio. The output should be Wav file.

My Chosen Story: The Grateful Crane

Feedbacks

At that time, I only managed to make some edits to my recording of reading the story. However, just with that, I have got some constructive feedback especially on the recording. I have recordings of different sounds due to recording part by part on different timings which somehow also made different quality and fidelity audio files. Mr.Razif pointed out that some of my voice sounded thin, less bass to it, which resulted a lot of edits needed to make each audio files to sound the same. That's why we have come to a conclusion, record again is better than editing, it really saves more time.

Audio StoryTelling Script

Final Audio Mixdown: LeeXinYi,Cindy_Task3_AudioStorytelling_mixdown.mp3
mp3 file is used for blog purpose while wav. file is uploaded for submission.

Storytelling Video

The video is edited with Da Vinci Resolve.

Watch on YouTube

Reflection

From this task, I learnt a lot especially on voice recordings and sound manipulation, and even video editing. I learnt from hearing what is considered a good and a bad voice recording to knowing how to get better voice recordings under different setups despite the limitations to the devices. Along the way, I also got a chance to brush up my voice acting skills though it's not considered soothing but still manageable to the ears.

The most tricky part is to visualize the audio with images, other than to balance the timing of the sound with what is shown, the challenge also falls on making the sound and visuals to be relevant to the audience. For my case, during 1:58 to 2:08, it seemed to be less cohesive between the visuals and the sound. The sound was originally designed with the idea of conveying the message of the man refusing to believe that the crane was his wife all along, so the vision of the future with his wife is slowly being crushed along with the memory he had with his wife, that's why there were cinematic glass breaking sounds which should have visualized pieces of memories breaking.

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