【Game Development】Personal Asset Creation

NAME: LEE XIN YI, CINDY | STUDENT ID: 0373299 | PROGRAMME: BACHELOR'S OF SOFTWARE ENGINEERING


Previous Proposed Game Idea: A 2D RPG pixel game with the narrative: "In a world where cooking has been fully automated, one young dreamer dares to challenge the machines to prove to the world that cooking is an irreplaceable art. This story-driven pixel RPG blends narrative choices with strategic cooking battles, where every decision influences the outcome of the journey. At its core, the game challenges players to explore the tension between human creativity and a world that has surrendered to automated conformity."

To game ideation blog: https://cindyleexy2818.blogspot.com/2025/10/game-developmentexercise.html

3D Assets were being modelled instead of 2D pixelated assets but as a beginner, I struggled with making a model and coming up with a character design due to being sick for the whole week. Though they say being sick shouldn't be an excuse for making bad quality stuff, I guess this is what I can do for now.

Environmental Object: Pan
Image 1.1 shows a cylinder sculpting into a pan
Image 1.2 shows a texture painting of the pan
Image 1.3 shows the final rendered look of the pan


Game Character: Player / Main Character
Image 2.1 shows the sculpturing process of the character's body
Image 2.2 shows the finished sculpturing process of the character's body
Image 2.3 shows the final rendered look of the character

Image 3.1 shows the assets being imported into Godot

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